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» getting things to respawn after being destroyed?
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#167019
-
11/20/09
04:48 PM
getting things to respawn after being destroyed?
delta9857
Registered: 10/25/09
Posts: 15
Hi guys, how would i get something to respawn after being destroyed?
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#167029
-
11/20/09
05:45 PM
Re: getting things to respawn after being destroyed?
[
Re: delta9857
]
nivram
Registered: 07/11/06
Posts: 2653
Loc: Ashland, OR
Hi delta9857. In the same event as you destroy "something", create another "something" at the destroyed "something's" X,Y position.
Marv
_________________________
A decision making process is binary.
MMF2 Examples and games (open source).
http://www.castles-of-britain.com/mmf2examples.htm
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#167052
-
11/21/09
12:10 AM
Re: getting things to respawn after being destroyed?
[
Re: nivram
]
delta9857
Registered: 10/25/09
Posts: 15
ok thanks, and also how would i make it so that something can be hit more than once with an object before it gets destroyed?
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#167096
-
11/21/09
10:23 AM
Re: getting things to respawn after being destroyed?
[
Re: delta9857
]
nivram
Registered: 07/11/06
Posts: 2653
Loc: Ashland, OR
Set a value or counter.
Bullit hits enemy
Only one action when event loops
>Subtract 1 from value or couter
Value or counter=0
>Kill your "something"
Marv
_________________________
A decision making process is binary.
MMF2 Examples and games (open source).
http://www.castles-of-britain.com/mmf2examples.htm
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