Wow that's pretty awesome, is simple invert shown there because I didn't see it.
>> Invert effect is the first one (2x1)
Would it be possible to make some kind of graphical mask?
>> No because a pixel shader can't have a picture as a parameter currently...
The mask itself could be any shape and would be invisable, and it would hide any selected objects that were underneith it.
>> It's impossible to "hide" a part of an object wich is under another through pixel shader I think.
When are the pixel shaders going to be released?
>> Currently, I don't think pixel shaders are as useful as they will be when we'll be able to use their parameters in the event editor so I'll wait for the next release of HWA (when it will support the parameters of the pixel shaders in the event editor).

Very nice and well made shaders!
>> Thanks
