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#163480 - 10/24/09 09:41 PM Re: Beautiful Bitmap Buttons with dyn Texts [Re: Eliyahu]
RickyRombo


Registered: 03/05/08
Posts: 2527
Loc: Planet Earth
The one that appears when you are hovering. If you put comments in there, it will take up space.

It could also get easily confused with actions. Would you want it to appear under "Edit" and "Delete"? If so, it could also get confusing if an action and comment have the same beginning since they get cut off...

* Move ("Object") to X, Y
* Move ("Object") to the global values X and Y because... yada yada yada
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#163484 - 10/24/09 10:12 PM Re: Beautiful Bitmap Buttons with dyn Texts [Re: RickyRombo]
Eliyahu


Registered: 05/03/09
Posts: 476
Loc: USA
they could scroll accross I guess =P. I just think it'd be nice to have action comments.
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#163486 - 10/24/09 10:14 PM Re: Beautiful Bitmap Buttons with dyn Texts [Re: Eliyahu]
RickyRombo


Registered: 03/05/08
Posts: 2527
Loc: Planet Earth
In the action editor perhaps smile

What do you think of my idea?
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#163500 - 10/25/09 08:08 AM Re: Beautiful Bitmap Buttons with dyn Texts [Re: RickyRombo]
Eliyahu


Registered: 05/03/09
Posts: 476
Loc: USA
The action editor? What?

There's the Event Editor and the Expression Editor.
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#163507 - 10/25/09 09:09 AM Re: Beautiful Bitmap Buttons with dyn Texts [Re: Eliyahu]
dragonguy


Registered: 04/03/08
Posts: 2902
Loc: RULE BRITANNIA!
If you double click on an action in the event editor, you get into the action editor, Its the only way to rearrange events in TGF2.
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#163562 - 10/25/09 04:25 PM Re: Beautiful Bitmap Buttons with dyn Texts [Re: dragonguy]
RickyRombo


Registered: 03/05/08
Posts: 2527
Loc: Planet Earth
Eliyahu:

Storyboard editor, Frame editor, event editor, list/action editor, and expression editor wink
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#168493 - 12/03/09 06:35 AM Re: Beautiful Bitmap Buttons with dyn Texts [Re: RickyRombo]
Atom


Registered: 08/30/06
Posts: 1666
A good overlay/overlay redux style object for HWA that is fully working and more updated for things like HWA effects. Theres is a thread here with various ideas for reference -

http://www.clickteam.com/epicenter/ubbthreads.php?ubb=showflat&Number=168441

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#169058 - 12/07/09 02:49 PM Re: Beautiful Bitmap Buttons with dyn Texts [Re: Atom]
Atom


Registered: 08/30/06
Posts: 1666
Update the anti-alias to have nicer results. It seems to be not a very good result when on, i noticed this while posting here -

http://www.clickteam.com/epicenter/ubbthreads.php?ubb=showflat&Number=168997#Post168997

If you test with that object while you can see it does work slightly it does not seem to do enough. If you compare to the wiki images from the link i posted or from a image editing software you notice they have a slightly stronger effect smoothing the edges while the one MMF2 uses is not very visible.

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#169481 - 12/12/09 10:31 AM Re: Beautiful Bitmap Buttons with dyn Texts [Re: Atom]
LB


Registered: 06/07/07
Posts: 5097
Loc: Richardson, Texas, America.
There needs to be a way to use an expression when using the condition "is a specific Music/Sample not playing?"
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#169731 - 12/14/09 11:44 AM Re: Beautiful Bitmap Buttons with dyn Texts [Re: LB]
Ricky123


Registered: 10/17/08
Posts: 36
And also the help file parameter in application properties should be an expression.
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