This is what I'd like to accomplish! (and I'm ready to pay quite a lot for it)
I want to create a game that takes place in a 2D landscape. The background scenery will contain slopes, but it does not have to be curved like in the demonstration images.
Except for the static terrain, I am only interested in two shapes.
Rectangles and
Spheres. The player character will be a ball that can be rolled with the left and right arrow keys. Boxes and rectangles collide realistically with the ball, and can be pushed and tipped.
There must be a way to attach several rectangles and spheres to each other, to create more complex objects (four rectangles can become a windmill). There must also be a way to attach a physical object to the background, so it's X and Y position becomes fixed, but it still begins to rotate realistically if you push it somewhere.

