Is there a shader (or any other way) to get a heat effect? I mean the kind of distortion tipically caused by a very hot ground or a boiling cauldron. thanks
You can use the perspective object (sinewave effect) and alter the offset during gameplay, or ( and probably more efficently) use one of Looki's shaders.
Thank you Adam, I've tried it but that's not quite the effect I'm looking for, since it's based on sinewaves rather than horizontal stripes with varying heights.
I've got what I wanted using horizontal stripes as large as the screen and slowly bouncing up and down with the lens shader set to 0.03. Thank you all.