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#170124 - 12/18/09 06:21 AM Sky Invader
Eagle4


Registered: 07/02/06
Posts: 100
Hello everyone!

Alongside Luor, I started a little game called sky invader who plays on shadow. Apart from the player's ship that has a few colors, while the enemies are black, only the scenery changes and what are the effects of explosions are quite detailed and worked. It is also my first in HD 720p (1280 * 720) So necessarily a game more than Luor greedy but frankly makes good laugh

Introduction:

The game is not a conventional shooter. There is a real tactical dimension, where you must use the various "powers" of your ship in order not to remain too long under fire from enemy fire.

History :

An alien race has come close to the earth. Hundreds of vessels were placed in orbit around the earth. One of them has been detached from the rest of the fleet to come to the surface. But they will not stay peaceful for long. Humanity goes quickly realize they are not there in time friend.

Feel the extermination of the human species by alien!


Artwork of Sky Invader
In large here

Gameplay :


Here is the menu where you choose the powers
In large here

You have a force field, it can regenerate automatically if not attacked.

Your goal is to manage various powers such as:
- An increased defense
- Invisibility
- Teleportation
- Etc..
-> Not to remain too long under fire.

Several weapons are also part of:
- Lasers continuous or instantaneous
- Guns proton
- Flamethrowers
- Etc.

Some powerful weapons you pump the energy you need for your shield. To you use them sparingly)

Screenshot:


The laser flash, the most powerful weapon of the alien ship
In large here


The laser flash (2), the most powerful weapon of the alien ship
In large here


The explosion of vehicle due to continuous laser (smaller) the alien ship
In large here

Video:

http://www.youtube.com/watch?v=2FcZQeAqckY


Edited by Eagle4 (12/18/09 06:53 AM)
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#170127 - 12/18/09 07:11 AM Re: Sky Invader [Re: Eagle4]
Algul


Registered: 02/15/08
Posts: 185
Loc: Czech Republic
WOW looks amazing

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#170128 - 12/18/09 07:22 AM Re: Sky Invader [Re: Algul]
Atom


Registered: 08/30/06
Posts: 1651
Wow really nice graphics and effects. smile

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#170132 - 12/18/09 08:15 AM Re: Sky Invader [Re: Atom]
Kisguri
Clickteam


Registered: 06/30/06
Posts: 1346
Loc: Atlanta, GA
Awesome, And i love the District 9 Inspired ship!
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#170133 - 12/18/09 08:36 AM Re: Sky Invader [Re: Kisguri]
Jeff
Clickteam


Registered: 06/28/06
Posts: 6373
Loc: Oregon
This is really amazing!
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#170135 - 12/18/09 08:47 AM Re: Sky Invader [Re: Kisguri]
Burfelt
Forum Moderator


Registered: 07/04/06
Posts: 479
Loc: Denmark
This is amazing, the landscape background alone look so detailed.
Has a really nice atmosphere to it. I had to go back and watch it a couple of more times.

Someday you will have to teach us how you pull off of those incredible effects!

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#170142 - 12/18/09 09:18 AM Re: Sky Invader [Re: Burfelt]
Adam


Registered: 12/20/06
Posts: 615
Loc: England, UK
wow, I didnt think much to the stills but in motion it looks awesome smile
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#170143 - 12/18/09 09:20 AM Re: Sky Invader [Re: Adam]
Adam


Registered: 12/20/06
Posts: 615
Loc: England, UK
[censored] those explosions are incredible laugh
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#170144 - 12/18/09 09:26 AM Re: Sky Invader [Re: Burfelt]
Bruto


Registered: 06/30/06
Posts: 1249
It looks awesome indeed! Congrats!
Originally Posted By: Burfelt

Someday you will have to teach us how you pull off of those incredible effects!

The explosion looks like stock footage

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#170145 - 12/18/09 09:34 AM Re: Sky Invader [Re: Bruto]
DavidN
Forum Moderator


Registered: 06/30/06
Posts: 3026
Loc: Boston, MA, USA
This looks incredible, and it's an interesting gameplay mechanic to be a 'boss' of sorts rather than looking underpowered compared to the enemies being thrown at you. The music is wonderful, too.

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