Page 5 of 5 < 1 2 3 4 5
Topic Options
#164834 - 11/04/09 08:03 PM Re: MMF2 HWA Beta #6 [Re: iamjot]
MechaBowser


Registered: 06/30/06
Posts: 1646
Loc: Denmark
HWA doesn't support subtract yes, as far as I remember.
_________________________
Clearly the outcome was never really in doubt!

http://mechaware.net

Top
#164837 - 11/04/09 08:16 PM Re: MMF2 HWA Beta #6 [Re: MechaBowser]
Pixelthief


Registered: 09/15/06
Posts: 435
Theres a "subtract" shader that comes with MMF2 HWA.
What you need to do is change your object from using an "ink effect" to using an "effect" (pixel shader).

In the level editor, under the properties tab of the active object, you'll see a field called "effect". Change this to "subtract", which is under the "Standard" group. Theres no parameters for this effect, but you can adjust the transparency (same as alpha channel) by adjusting the "blend coefficient".

Top
#164840 - 11/04/09 09:25 PM Re: MMF2 HWA Beta #6 [Re: Pixelthief]
iamjot


Registered: 11/15/08
Posts: 8
thank you both. its 4.30 in the morning. I think I ll fool around with it tomorrow. thx again, I´m sure it will work.

Top
Page 5 of 5 < 1 2 3 4 5


Site Links
Forum Index

Home Page
Online Store
Tutorials
Download Center
French Forum
Quick File Links
Multimedia Fusion 2
Updates - build 248
Standard Version
Developer Version

Extension Packs
Bonus Pack 1
Bonus Pack 2
z33z Extension Pack
LIJI Extension Pack

The Games Factory 2
Latest Update - build 248
Community Links
MFA Repository
GameBuilder
Klikdisc
The Daily Click
Madword Arcade

Extensions
Neatwares Extension List
Extension Updater

Lacewing & Moo Server
Klikfarm
Click Chat
8 People are chatting
Game Builder
Latest Game

Wheel of Words

Latest News
Blue Friends 1.4!
GameBuilder Chat BETA!
PRC BETA IS OUT!