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Multimedia Fusion 2 - Technical Support
Multiple enemy's with sensors. by Jase @ Today at 03:33 PM

Hello. In my game, there will be multiple enemys, with AI and stuff, which is all programmed nicely, except... When it comes to programming their gravity and making them jump randomly, I'm forced to have to create a hidden floor sensor to detect floo
Multimedia Fusion 2 - Technical Support
Trying to replicate Chipmunk Phizix functionality by RGBreality @ Today at 10:27 AM

Hey, folks! I have a question that might fit into the Java forum, but it more pertains to replicating functionality that is supported in Java output than about output issues--so I thought to put the post here. If it is more appropriate to have the
Java Runtime
Best work flow for compatibly for mobiles? by joewski @ Today at 03:09 AM

What is the best way to construct (template) a mobile app so that is compatible with the most mobile phones? For example should I use fit to screen? Or should I detect the screen in the first screen and then jump to a frame with that size? What scr
File Archive
Problem loading a CCN file using Vitalize... by RGBreality @ Yesterday at 06:07 PM

Hey, Jeff. Attached is a ZIP file which contains the MMF2 Developer project file as well as its accompanying MFA files. After compiling a CCN file and trying to open it with either Firefox or Internet Explorer, the CCN file crashes both browsers. T
SWF/Flash Runtime
Jump to new posts Can you enable/disable ASB by Sumo @ Yesterday at 04:02 PM

I tried to enable and disable the active system boxes in flash and it doesn't seem to work. Is this just me, or a limitation in Flash?
Multimedia Fusion 2 - Technical Support
Transparent color in Transitions by ASD @ Yesterday at 11:47 AM

Is the transparent color that can be used for the transition of the object only a black(0,0,0)?
Released Extensions
Flash Text Files by StephenL @ 08/31/10 10:53 AM

This is an extension I have been working on that lets you save and load text files to/from the users' local drive, in your swf files. It's pretty simple essentially, but was a lot of work to get it to function in MMF2. Features:Save Text Files With
SWF/Flash Runtime
Jump to new posts Flash conversion requests by SortaCore @ 08/30/10 05:20 PM

Do we post them here or in the Extension Developer's forum? On that note, Control X offers a nice set of actions that can change your player 1-4 buttons. Without it, setting up custom keys in Flash needs hundreds of events. Is Control X going to be
Multimedia Fusion 2 - Technical Support
Fighting Game by WareWolff @ 08/30/10 08:56 AM

i would like to know how to create my own fighting game with multimedia fusion 2 like player attacks, cpu players.
Released Extensions
Flash Menu by StephenL @ 08/29/10 02:54 PM

This extension lets you modify the right click context menu in your swf files. This extension does not require any hacks or modified files. FeaturesControl the default flash menu items (show or hide)Add new items to the menuEnable/Disable itemsMenu
Open topic community forum
Inventory System by Vetmora @ 08/29/10 07:49 AM

Ok, so heres my little Inventory System I made up. Everythings fine and good at the moment except one thing. I'm trying to make it so that when you use an object (take it out of your inventory so its no longer in there) the objects after it in the in
File Archive
How to Right Click on a List Object by LB @ 08/28/10 05:32 PM

This example shows how you can right click on a list object. Extensions used: -Key Object -Popup Menu
File Archive
related to a different post by Warmachine @ 08/27/10 04:27 PM

http://www.clickteam.com/epicenter/ubbthreads.php?ubb=showflat&Number=203021#Post203021
News
Introduction To Values by Jeff @ 08/27/10 02:10 PM

New tutorial written by Popcorn. Introduction To Values Are you confused about fixed values, global values, global strings, flags, alterable values and so forth in Multimedia Fusion and The Games Factory? If so this little read thru PDF will give
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