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Multimedia Fusion 2 - Technical Support
Jump to new posts Variables? by mitsuki @ 7 minutes 18 seconds ago

I was just wondering if you were able to make variables in fusion 2 development, because as I recall you could, but I haven't used the program in years. Also, I'm using the demo ver, so maybe thats why. But if its possible, I'd like to know how.
Java Runtime Beta
Jump to new posts Re: Weird Mac bug with regular java app. by Crazy_Ivan @ 7 minutes 49 seconds ago

That's a bit harsh, don't you think?
Multimedia Fusion 2 - Technical Support
Jump to new posts Re: My software + Product Key by Dynasoft @ 12 minutes 51 seconds ago

You won't be able to store in System32, Vista onwards blocks it using UAC.
Multimedia Fusion 2 - Technical Support
Jump to new posts Re: [Request]Subapp "Compare to Fixed value" Condition by netninja @ 26 minutes 50 seconds ago

Thanks Gustav! I thought I had to tick "pop up window" aswell to fix that. It seemed to fixed the smearing problem Now I just hope we can get some way of ID'ing subapps.
Extension Development
Jump to new posts Re: Ini++ v1.5 Released by Fanotherpg @ 47 minutes 14 seconds ago

It start at 6:40 of http://www.youtube.com/watch?v=xUnrE9t3b24 and goes through this video http://www.youtube.com/watch?v=RhBy9mxto-M&feature=related ... Hope that it will help Jax. So I can understand that it's more secure than traditional INI
Multimedia Fusion 2 - Technical Support
Jump to new posts Help? OpenGL HUD? by Crazy_Ivan @ 48 minutes 34 seconds ago

Does anyone know how to create a HUD and possibly display a Weapon with OpenGL?
The Games Factory 2 - Technical Support
Jump to new posts Re: getting things to respawn after being destroyed? by nivram @ 57 minutes 48 seconds ago

Hi delta9857. In the same event as you destroy "something", create another "something" at the destroyed "something's" X,Y position. Marv
Extension Development
Jump to new posts Re: flash runtime/flash licence by Fanotherpg @ Today at 05:38 PM

He probably thought about this one But still if you would have access to several companies it would be great, and still only mochiads is awesome oppurtunity!
Multimedia Fusion 2 - Technical Support
Jump to new posts Re: MMF2 Build #249 - Beta #9 by Fanotherpg @ Today at 05:32 PM

2 bugs in animation editor. If I create 3 additional animations and try to delete second one only all directions will be deleted and I cannot delete it so I had to copy all dirs and frames from last one to second one and then delete last one to move
Multimedia Fusion 2 - Technical Support
Jump to new posts Re: Converting U.S. Dollars to Pounds by MikeB @ Today at 05:28 PM

Ok, I think I can make a work around. Thanks!
Extension Development
Jump to new posts Re: release? by Fanotherpg @ Today at 05:27 PM

Last information were given at Click Convention 2009 check my signature for interviews with Francois and check his presentation.
Multimedia Fusion 2 - Technical Support
Jump to new posts Re: Handling <param>s in <applet> blocks by Looki @ Today at 05:08 PM

Try to use CommandItem$("parameter"). It works with Vitalize, so maybe it works with java applets too.
Multimedia Fusion 2 - Technical Support
Jump to new posts Re: animations/actives cause FPS slowdowns? by camelman @ Today at 05:00 PM

You don't need an option to get the max number of frames, you put that in yourself. If the max number of frames is 5, use this: -Waterframecounter >= 5 + Set Waterframecounter to 0 Thus you have a "max number of frames" The frames hav
Multimedia Fusion 2 - Technical Support
Jump to new posts Re: 3d style arcade Racing games by Shawn @ Today at 04:55 PM

Yeah you should be able to do this easily with the iso and mode7 extensions.
Java Runtime Beta
Jump to new posts Re: [BUG] Paralax for java mobile! [BUG] Layers! by Burfelt @ Today at 04:32 PM

I'll recommend against using any type of frame scrolling in Java Mobile as most phones simply cannot handle it. I previously tried to get Adam's Street Wise to run on a mobile, but had to give up as the scrolling was happening at snail speed. The s
File Archive - Multimedia Fusion 2
Jump to new posts Re: Dragging camera issue. by camelman @ Today at 03:58 PM

XD; The file is temporarily unavailable...I'll try again later.. I've tried other methods for a dragging camera but the same thing happens with each one..my player starts shaking back and forth when scrolling..Are dragging cameras exclusively for f
Bidding Pool
Jump to new posts Re: Bid Request (Scanner Object) by dragonguy @ Today at 03:55 PM

Originally Posted By: DJFuegoThat's not very "Green" now is it Paper is white, isn't it? The Inks are black, yellow, purple & blue and printers themselves normally come in black, grey or white? Which leaves me at- what is "Green&
Multimedia Fusion 2 - Technical Support
Jump to new posts Re: Directional attacks by Warmachine @ Today at 03:43 PM

yeah that would be pretty awesome. hopefully someone might read this and show some pity to the new guy!
Multimedia Fusion 2 - Technical Support
Jump to new posts Re: Unnamed file was not found? by nivram @ Today at 03:31 PM

I never had Mcafee delete a mfa or application. Never changed the settings. This is strange. Marv
Multimedia Fusion 2 - Technical Support
Jump to new posts Re: Restart the frame by Shawn @ Today at 03:09 PM

Originally Posted By: RabagastOriginally Posted By: nivramHi again. There is not a problem with using a lot of frames, plus it would less of a coding nightmare. I am using near 200 frames on one of my "Projects" and many more to go. It won'
Java Runtime Beta
Jump to new posts Active picture in Java applets by goodie @ Today at 02:55 PM

I am trying to use active picture in a java applet to play on my webpage without success. I realize that images are loaded in active picture from an external location, so set the file name in active picture extension to include the path to the image
Technical Support
Quote:Also, I missed it before because it appears that IC reports the wrong file is causing the problem. I first set IC to not install 'expsrv.dll' and then IC reported that another DLL (for the txText control) was not installing and the installation
Multimedia Fusion 2 - Technical Support
Jump to new posts Re: load .dds format into an active. by DJFuego @ Today at 02:27 PM

You have 2 options You just use HWA MMF and use normal image files. You Commision a dev to make the object in the bidding pool forum.
Bidding Pool
Jump to new posts Re: Bid Request (Build Engine Object) by nivram @ Today at 01:57 PM

Chris, I could donate in BP or USD, if you need it. Marv
Open topic community forum
Jump to new posts Re: Blue Friends 1.4 by dragonguy @ Today at 01:29 PM

Originally Posted By: Jamiegod-awful nameI think the name is good.
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