Introduction
Welcome to this tutorial where you will learn step by step how to create a Flappy Bird-like game.
There are several ways to develop such a game with Clickteam Fusion. This tutorial presents techniques that are both simple and effective so that it is within the reach of the widest range of users.
Time to complete:
Beginner: 3 hours
Intermediate: 2 hours
Advanced: 1 hour
Prerequisites:




In this tutorial:
- Game is framerate-independent
- Game is suitable for various display ratios
- Game runs under all runtimes: Windows, Mac, iOS, Android, HTML5, Flash
- No extension or fastloop required
- 3 types of object: Active, Counter, Quick Backdrop
- 1 type of movement: Bouncing Ball
- Logical game flow using groups of events: Init, Intro, Play, Outro
- Endless horizontal scrolling by wrapping the position of objects from one side of the play area to the other
- Objects pairing (parent/child)
- Social features with Google Play and Game Center
Find all the support files for this tutorial in Clickteam Fusion > Tutorials > Faulty Flap. This includes the .mfa source files of the completed game, the .wav files used for the sound effects as well as the .png files used for the social features.
All the assets provided with this tutorial (code, graphics, sounds) may be used in any Fusion-based project, commercial or not. However the assets themselves may not be resold.
Faulty Flap is available on all these platforms!
- Get Faulty Flap on Google Play
- Download Faulty Flap on the App Store
- Play Faulty Flap HTML5
- Play Faulty Flap Flash
- Download Faulty Flap for Windows
- Download Faulty Flap for Mac
Please consider the environment before printing this document
Check out Clickteam Fusion 2.5
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