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Welcome to the Clickteam Blogs
This new area of our site will host a range of blogs including Clickteam News, information about Fusion 3 development, ClickStore Features, User Devlogs and much more besides.

If you would like to write a guest blog article about your game, app, development or something else then please Contact Us for more information.
Welcome to 2017
Posted on: January 9, 2017
Hi everybody and welcome to the Fusion 3 blog posts 2017 version! We hope everyone transitioned from 2016 to 2017 safely. With new year celebrations out of our system Clickteam is getting back to work bring Fusion 3 to life. Most of our previous blog posts have been mostly technical and describe new features in Fusion3. To kick off the new year this week I want to talk a little bit about how Fusion 3 is made differently than it’s predecessors.

As mentioned previously Fusion 3 is a cross-platform project which means that it has to work on many different platforms flawlessly. This means that we both have to develop and use Fusion 3 on those platforms that we target. A computer isn’t just a computer, for instance for macOS we have to test it on a Mac but for Windows of course we have to test it on a PC.

We all have our own favorite operating system. I have been a Windows user for many years now and have been developing for it for almost as long. Over the years I’ve started to like how polished macOS’s development tools are though. I get a simple to-the-point UI in XCode along with some pretty powerful debugging and profiling tools.

While I know and use command line tools I’m more of a GUI / IDE guy, James is the command-line-wiz. His development setup on Linux (and macOS) with vim (a very complex and powerful text/code editor). Watching him code will leave most people flabbergasted.

On a day-to-day basis the team writes and commits code into our source control system. From there all changes we do are quickly propagated out to all our development computers and can be tested seconds after they have been pushed to the repository.

This is my (Anders’) home office setup. Here I can test on both systems side-by-side. You might wonder why I have a freezer next to my desk.

1) Space constraints in the kitchen.
2) I needed an extra table for random stuff.
3) I’m addicted to ice cubes.

Hopefully next blog post we can get James to share what exactly his working environment looks like as well.

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